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Riot Games › Engineering

Staff Software Engineer, Gameplay - Unpublished R&D Product

Riot Games · Shanghai

Pay
Not listed
This company didn't publish a range
Posted
Oct 15, 2026
Tracked open for 11 days
Team
CN Game Studio
Full-time
Riot Games hiring
176 open roles
78 in engineering
C++
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Typical software engineer pay at startups: $221K median, middle half $188K–$256K (2,406 posted ranges).

Across all startups we track: $170K–$242K for engineering roles (8,046 listed ranges).

About the role

Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.

We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.

That's where you come in.

We are looking for a gameplay software engineer to join our game development team. In this role, you will work closely with designers and engineers to prototype ideas, implement player-facing features, and help establish scalable development processes and technical foundations.

Responsibilities

  • Identify, prioritize, and implement gameplay systems and engine features for a new game.
  • Collaborate with product and discipline leads to define focus areas, handoff points, and effective technical solutions for each stage of development.
  • Lead and contribute to architecture, technical design, and implementation for relevant gameplay systems.
  • Help shape the team's technical direction, engineering standards, and development practices.
  • Continuously iterate on solutions to ensure they are robust, scalable, and performant.
  • Mentor other engineers and share best practices across game development disciplines.

Required Qualifications

  • 6+ years of professional software engineering experience in the game industry.
  • 4+ years of professional game development experience with Unreal Engine.
  • Bachelor's degree in Computer Science or equivalent experience with strong computer science fundamentals.
  • Proficiency with a modern game engine, such as Unreal Engine or Unity.
  • Strong knowledge of common game and software design patterns.
  • Professional experience developing with C++.

Desired Qualifications

  • Experience working with both small and mid-sized engineering teams
  • Experience with persistence solutions
  • Leadership experience
  • Experience with agile development

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about the experiences of players, this could be the role for you!

 

From Riot Games's careers page. First seen Oct 16, 2026, last verified Oct 26, 2026.

Riot Games hiring momentum

Open roles: 176, up 9 (+5%) over the last 11 days.

Oct 15, 2026 · 167Oct 26, 2026 · 176

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